solarized-emacs

a fork of Bozhidar Batsov's solarized-emacs
git clone https://git.trogloxene.org/solarized-emacs.git
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commit 72f47691334ab7f8f8dc392f73c03734e67a739d
parent 6b0a0c85d284b7fad6beabdc2addbf260bcda4d3
Author: Bozhidar Batsov <bozhidar@batsov.dev>
Date:   Sun, 29 Mar 2026 09:36:14 +0300

Fix heading hierarchy and grammar in DEV-GUIDE.md

Diffstat:
MDEV-GUIDE.md | 20++++++++++----------
1 file changed, 10 insertions(+), 10 deletions(-)

diff --git a/DEV-GUIDE.md b/DEV-GUIDE.md @@ -1,11 +1,11 @@ # Information for contribution/development -### Introduction +## Introduction The main intent of this section is to help contributors decide on how to use -colors and looks when making contribution. +colors and looks when contributing. -In a simplified sense it's might be beneficial to imagine the light theme as +In a simplified sense it might be beneficial to imagine the light theme as being as close as possible to writing written text on paper with a few tools like markers and coloured pencils at hand to highlight **exceptional circumstances**. @@ -13,7 +13,7 @@ circumstances**. This is not meant to be a strict guide but it can probably be followed in most situations. -### Upstream Solarized palette usage documentation +## Upstream Solarized palette usage documentation The base Solarized colors have a canonical [usage documentation](http://ethanschoonover.com/solarized#usage-development) @@ -31,7 +31,7 @@ Usage table for the automatic dark/light base colors: * `,base02` - background highlights * `,base03` - background -### Basic strategy for selecting colors +## Basic strategy for selecting colors The most important general rule is to **avoid color pasta**. @@ -44,15 +44,15 @@ Examples: - It's sometimes even preferable to hide information by reusing colors rather than creating more visual noise. It's hard to decide (for other people) what to simplify/reduce away but it leads to a better reading experience. -- For things small spaces like indicators, the baseXX are usually enough. The +- For small spaces like indicators, the baseXX are usually enough. The indicator symbols themselves are probably good enough carriers of information. -### Accent colors that are used in special ways +## Accent colors that are used in special ways (Draft note: This is a simplified list written in haste, needs much more details. In worst case scenario it's even wrong, probably not though. Some of -the bullet points lacks explanation right now) +the bullet points lack explanation right now) Generally I try to only use the most basic colors which I guess is cyan/blue/green/yellow (again, if possible). @@ -70,7 +70,7 @@ Some specific color information: - **blue** / **green** / **red** can be used for diff like things indicating modified/added/removed -### Block highlighting colors +## Block highlighting colors **These colors can probably be avoided for more or less everything that isn't a diff.** @@ -88,7 +88,7 @@ an undefined result and might break visibility/contrast/lightness rules and might break even more with later tweaks to the color generation changes. -### Additional accent color variants +## Additional accent color variants **Avoid using these at all, they might even be phased out completely**